
Plus you can get the unlock & blueprints of Mettenheim Arbalest and Arquebus the regular way too, by doing the following steps: HOWEVER, there is a way to have the Snake Cult Stronghold when you join your CKO without causing any bugs or issues. So overall, under a legit playthrough, it is not recommended to join your own Order, specially due point 2. If you want the arbalest and/or the arquebus for your CKO, you will have to join another order and get them, then you may leave the order and join yours or stay in that one. They won't reward you with the Mettenheim Arbalest or the Arquebus (nor unlock it for your CKO) upon talking to the knight with 300 crossbow/firearms proficiency or higher, whilst any KO would.If there's none currently or if you've befriended them all, then this quest won't be among the possibilities either. They won't offer you any Bounty Hunt quests, and the Order Rivalry quest will be available only until there is an enemy KO chapter on the map.As you are rewarded with Grandmaster rank directly, you skip defending against the Snake Cult and then the attack on their fortress, meaning your order won't have a Order Stronghold nor you'll be able to interact with the 3 NPCs inside it (which are really useful).(If you raise from Retainer to Constable on a KO, you'll get Sergeant's armor set, knight's armor set and mount, reinforced knight's armor set and spirited mount, lordly knight's armor set and champion mount (so way more stuff and with good modifiers)). You'll be directly promoted to Grandmaster, and be rewarded with the armor, gloves, helmet, boots and mount your CKO knight has (so if you equipped them with a Noldor armor and mount, you'll be given these), but with no modifiers, and only once.You can join your Custom Knighthood Order, but doing so has 4 big changes compared to the existing KOs: Their skills and attributes have to be upgraded several times so that they can be equipped with elite tier items. Note: upon creating your own Order, you won't be able to give any mount at all to the Sergeants, as they start with no riding skill.

While their stats and equipment can be improved, it will take a lot of money and time for them to become truly effective - once fully improved however, they will be an elite force that both suit your play-style and could potentially go toe-to-toe even with a Noldor Twilight Knight.

Furthermore, both suffer from terrible stats, with the knights having 200 proficiencies, 18 strength, 12 agility and 3-3-2-2 skill set-up and the sergeants having only 100 proficiencies, 10 strength, 6 agility and 1-1-0-0 skill set-up, far worse than the troops they will have upgraded from. Be warned, as the knights will start with only leather armor, Leather Gloves & leather boots along with a sword & saddle horse - while the sergeants start with only a tabard, hide boots & a Quarter Staff.
